“Ambre” is a game that was created and directed by Julien Le Justicier in 2013.
But this game also has a long biography! Ambre is, among other things, the start of the Meilleur Jour project, a real adventure published in collaboration with Manon Raimbaud: «One of the most beautiful people and the best of his class».
The collaboration was an overwhelming experience for Ambre: with two amazing creative partners, he was able to express himself.
This genuine expression has allowed Ambre to be published in 2013 by Puzzy Games.
«Ambre — A heartbreaking kinetic novel» received a perfect score of 9/10 from Pegi, the game won several awards in its genre and is currently re-mastered for the PlayStation Vita, PlayStation 4, Xbox One, and Nintendo Switch.
The writer has only been going at the story for two years, it’s been a long process to find the object that was missing at the beginning: a heart.
Now, it’s official! We understand very well why the title of the game is Ambre and not Amour, because we would love to hear from you!
Recommended by Pegi, M4PS and industry experts, Ambre is an independent project that reinvents games. Its creators, Julien Le Justicier and Manon Raimbaud, have also created Meilleur Jour, which was awarded in 2015 as «One of the most beautiful people and the best of his class», and «Best Mental Health Project» at the 50th edition of the International Festival of Games at E3. Ambre has won the French games prize «Best Rookie Game of the Month» (October 2013), «Best Art» (October 2013) and «Best Arts, game and music» (December 2013).
«Ambre — a heartbreaking kinetic novel» is a game that will remind you of a short story with epic emotions. A love story that will leave you immersed and wanting to know more. A love story that will spin you in Ambre’s world.
In the year of 2016, in a city of Paris and the center of a rich and influential family, a love story begins to unfold: it starts with a meeting, a kiss and above all, the love of Violette, daughter of the Count of Pouxier. In the beginning, Ambre seems so perfect, there is nothing on the horizon, and the
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Vega Motions: Project Unleashed is the first of a series of games for the PC. The intent is to produce a variety of games that can be considered casual games while still being challenging for the gamer.
Project Unleashed is essentially a stripped down version of Skylanders: Spyro’s Adventure (Skylanders: Trap Team) — and we know Activision has their own series of casual games (currently leading the casual game market) that are being heralded as «next generation».
This is my first step into the game development world, so I need some help from the community and from my friends in other development studios.
What I’m looking for:
I’m looking for some feedback from the community for the game. (What does it need?)
I’m looking for a design critique for the game engine.
The same tech that is used to create the game is no longer in production, but I’ve managed to get a working build, and the engine has a demo of gameplay that I’ve created.
I also want the community to give feedback on some of the features of the game (Games section)
What’s in it for you:
I will release the entire source code and assets of the game including the game engine, game models, game animation and even some media.
I will also put the entire game design doc up for the community.
I will also be offering a contest for the game. I will also be posting up details here in this thread.
What you should do if you want to play this game:
I will be offering an installable demo of the game, it will be available for download from the website after the engine has been released and some balance tweaks. (It will be compatible with the version of the engine used in the demo as well.)
I am looking to raise the funds for the game with a Kickstarter campaign.
About the game:
Project Unleashed is a skills-based fighting game for the PC. You play in 3rd person split screen mode against a friend or in full screen mode against the AI. The fight is set in a futuristic arena that is destructible.
In the game you will be able to take two classes, Energy and Mind.
Mind means using your sword to attack and can have many different skills associated with it. You can also use a skill called Eyes On The Light that is permanent and your character will always be able to see out of one of your eyes and blinds your opponent if used at the right moment.
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Play as every Fated Class, and let your Origin decide!
Previously in the series:
Play the first part now:
Expand on previous games:
Links to previous games:
The Fated Babel Database is the culmination of all the endings and a chance to see all the ending of your role-playing life in one massive book.
For the first time ever, Fated is putting a game where you can play as every Fated Class and see their endings! Now is your chance to explore the greater mysteries of Fated. And it’s also your chance to see all of your role-playing life’s outcomes. You are going to see all the endings that have been recorded, and you are going to see the characters that you have played and the stories that you have created together come to life. The information within the Database will give you a chance to know every ending, every outcome, and every Fated Class you’ve experienced in a game.
What does the Database cover?
A summary of what is contained in the Fated Babel Database.
What is new in this version?
This is the full text of the Database. The previous version of the Database is now offline.
When will the Database be available?
This database is currently being written. The final draft will not be available until the entire Fated series is finished. The Database will be released in four parts, one per game in the series.
What format will it be in?
It will be a document that you can view online. It will contain the text of every ending of every Fated Class you’ve experienced, and as a PDF, you will be able to print it. We will also make this available as a JPG for those who prefer.
Is it going to be free?
The Database is the culmination of all of your Fated Class’ endings and their stories. We don’t want it to be free, but it is our hope that it is free.
How much is it going to cost?
The Database will be available for the price of an average game of Fated.
I am not interested in buying the Database. Will it be available for free?
There is no ‘free version’. We want this to be a complete compendium of your role-playing life. If you want access to this now, you will have to buy
Nex Machina is an extinct genus of far-east Asiatic mammal which lived during the latest period of the Upper Cretaceous epoch. It was described in 2017 from the Nemegt Formation in Western Mongolia, and has long snouts with elongated nasals along the sides. Its upper, canine teeth are much smaller than the lower, incisors, in contrast to most other mammals but still fang-like. Yet another not-so-rare feature of this small mammal is its elongated, flexible tail. Based on its size and a partial skull found in 2004, researchers estimated that it grew to possibly around. It was more primitive than its other genus-relative Mesodma, which is more closely related to Metatheria which includes modern marsupials, and dates to be more than 50 million years older, but more derived than the Metatheria-Lagomorpha ancestor Sarcosuchus.
Discovery and description
The upper jaw was described by the Mongolian palaeontologist Misai Mudan in 2004, but details about the specimen were unclear and it was not in a museum. Experts at the American Museum of Natural History named it Dialeurodon in 2011, because of the elongated snout, and that name was published in the same year. Specimens were then discovered in the Nemegt Formation of Nemegt Basin, western Mongolia, and gave an accurate range of animals from the locality. Among the remains were also the skull and tail of a juvenile. The specimen has been named «Nex Gobi», meaning «next Gobi» in Mongolian, not literally translated as «the near» because the name means «the next».
The new genus is in length, and was covered with a fur slightly thicker than that of modern small mammals, almost perhaps of that of the desert sandrats. It had an elongated snout with flattened, angled nasals, like a giraffe. The front of the snout was crowned with moderately recurved, pointed, narrow jaws. The canines were reduced compared to the lower jaw, and the lower canines were simpler than the other teeth, while still hooked and with a sharper point. The upper jaw had four or five canines instead of the usual three, among which the one to the right of the middle was bigger than the others.
The cheek teeth of the juvenile of this species were similar to the much older one found in the 2004 paper. In any
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Bishi has created a new world filled with brightly colored, delightfully weird places! Now, the time has come for him to discover what lies beyond! What mysteries will he discover?
— Fun platforming adventure: Fluid and fast-paced!
— HUGE world and a huge variety of places to explore!
— Play like a total boss from the first go and seek out all the gems!
— Collect bananas to double your score!
— Clever, cute and quirky worlds, and some really weird ones too!
— Huge variety of objects and enemies!
— Evade obstacles, find extra lives, extend your number of continues, and have fun!
The standard «control» keys are the same as a gamepad:
Arrows: Move horizontally
Space Bar: Move vertically
Buttons: Use keys
Pressing with the left mouse button allows Bishi to jump. Pressing Shift jumps faster.
Holding the mouse button down and dragging Bishi jumps (and can be used to cling to ledges and walls).
Zooming Bishi will be zoomed in on the screen, provided you’re over a certain range.
Push/Pull Bishi can be pulled in any direction.
Bishi can hold items.
Now, if you’ve got the intuitive brain of a Bishi, you should have no difficulty making his way through this world.
I hope you enjoy the experience!
Suggested system specs:
• Windows 7 (or later)
• Intel Core 2 Duo E6800 at 2.66 GHz or higher
• 3 GB RAM or higher
• 128 MB Video RAM or higher
• Nvidia GeForce 8800 GTS or higher
• 1680×1050 display resolution
• Direct X 9 Compatible
• Support NVIDIA Surround
• Support DirectX 11
• Support NVIDIA PhysX
• Support NVIDIA CUDA
• Support Nvidia PureVideo
Support NVIDIA Enhanced 3D Vision
Support AMD’s HD Vision
• Support PS3
• Support Xbox 360
• Support Wii
• Support Wii U
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Osaka Jousei Club, a school located in Osaka-city, a big city, and the capital of Japan’s Kansai region, has a long history, and they have been proudly promoting Osaka Jousei Club even after the earthquake in Japan in March 2011.
This club, whose president is a kindergarten teacher, is a very strong club. Everyone attending this school is very proud of the club